[vtkusers] Associate texture with polydata

David Doria daviddoria+vtk at gmail.com
Sun Nov 15 17:52:03 EST 2009


If I save a plane source as a vtp file, I can open it in paraview and then
set "apply texture" in the "display" tab of the object inspector to a bitmap
image. Is there anyway to associate this image with the geometry in c++
code, so that when I open the vtp file the texture will already be applied?
Or even better, somehow save the texture data in the same vtp file?

Thanks,

David
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