[vtkusers] Using GetResolveCoincidentTopologyPolygonOffsetParameters etc

Francois Bertel francois.bertel at kitware.com
Fri May 8 15:06:26 EDT 2009


Hi,

Take a look at: VTK/Rendering/Testing/Cxx/SurfacePlusEdges.cxx

Regards.

On Fri, May 8, 2009 at 3:01 PM, Andrew Cunningham <andrewc at mac.com> wrote:
>  Hi,
> I am drawing a Finite Element mesh object where one wishes to display the wireframe mesh 'on top of ' the shaded mesh. Typically one does this in OpenGL by drawing the mesh twice - once filled and once as wireframe, using glPolygonOffset to make sure the mesh is visible.
> VTK has the  functionality with the various Set/GetCoincidentTopologyxxx calls. But no examples and nothing on the mailing list as far as I can tell. Anyone have a code snippet? Or do I need another lesson in searching...
>
> Cheers,
> Andrew
>
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François Bertel, PhD  | Kitware Inc. Suite 204
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