[vtkusers] vtkVRMLImporter class
CARTIK SHARMA
csharma at simquest.com
Tue Jun 2 16:14:10 EDT 2009
Hi,
I'm trying to label anatomic landmarks in VRML models. The models are
originally created
in a 3D modeling software package.
I try to use the vtkVRMLImporter class to import the VRML scenegraph and
seems
like the geometry nodes show up fine. Is there a way to import texture
information
in the vrml importer.
So
vtkObject* obj = vtkObject::New();
obj = importer->GetVRMLDEFObject(left_external_jugular_vein);
gives me the geometry node corresponding to the vein I'm looking for.
In addition to the DEF value, I also need transform information. Is there
any way to parse
this in the vtkVRMLImporter class?
Finally, how do I preserve texture information
Thanks in advance.
Cartik
More information about the vtkusers
mailing list