[vtkusers] Creating Actors in one function and manupulating them in an other function!!!
Jérôme
jerome.velut at gmail.com
Wed Jul 1 07:32:50 EDT 2009
In C++, the objects you "created" in a function are known only inside
the function, unless you use a dynamic allocation (in a nutshell...).
Dynamic allocation with VTK is done via vtkXXX::New( ) function. It
includes the 'new' operator with some memory management stuff.
One more time : a part of your code will be *very* helpful if you want
some help.
Jerome
2009/7/1, ClaudeG <claude.gangolf at gmail.com>:
>
> I'm using C++ for my project
>
>
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