[vtkusers] Memory allocation problems under Python wrapped VTK in Windows

Berk Geveci berk.geveci at kitware.com
Fri Jan 16 14:54:53 EST 2009


How are you testing the memory allocation from Python?

-berk

On Fri, Jan 16, 2009 at 4:02 AM, Lassi Paavolainen <lopaavol at jyu.fi> wrote:
> Hi,
>
> I was wondering about a memory allocation problem that seems to be only in
> some machines where we run our software so I decided to make a simple test
> program for that (code attached at the end of the message).
>
> I got some interesting results from the test program that I cannot
> explain. I used same code in console application not using VTK and in VTK
> class but got different results of maximum memory possible to dynamically
> allocate. Result was also platform dependent in VTK class.
>
> To the results. I used three different systems explained below:
>
> Linux (64 bit): 2 GB of RAM, VTK 5.2, Python 2.5
> Windows Vista (32 bit): 3 GB of RAM, VTK 5.2, Python 2.6
> Windows XP Pro (32 bit): 8 GB of RAM (3 GB usable), VTK 5.2, Python 2.6
>
> Exactly same code was used in both Windows machines (compiled in Vista). I
> ran this code from command line and using Python interpreter to ran
> wrapped VTK class and got following interesting results:
>
> Linux:
> - bash: about 3300 MB
> - Python: about 3300 MB
>
> Vista:
> - Command line: about 1720 MB
> - Python: about 1180 MB!!!
>
> XP Pro:
> - Command line: about 1920 MB
> - Python: about 720 MB!!!
>
> So my question is, how it is possible that VTK class ran from Python in
> Windows can't allocate as much continuous memory as it is possible to
> simple application? Same thing happens if I try to allocate memory using
> for example vtkUnsignedCharArray. I'm guessing the problem is not in VTK
> but Python wrapped VTK. Does anyone know where that memory limit defined
> by Python wrapped VTK and platform is coming from?
>
> Here is the memory allocation testing code. Probably not the best but
> gives similar results as in real application.
>
> #include <iostream>
>
> #define START_ALLOC 1048576
> #define MAX_ALLOC 4294967296
> #define START_STEP 536870912
>
> int main(int argc, char* argv[])
> {
>  long long alloc = START_ALLOC;
>  long long maxAlloc = MAX_ALLOC;
>  long long minAlloc = 0;
>  long long step = START_STEP;
>  while(maxAlloc - minAlloc > START_ALLOC)
>    {
>    std::cout << "Allocating " << alloc << " bytes of memory." << std::endl;
>    try
>      {
>      char *mem = new char[alloc];
>      minAlloc = alloc;
>      alloc += step;
>      delete[] mem;
>      }
>    catch (std::bad_alloc &ba)
>      {
>      std::cout << "Couldn't allocate " << alloc / 1048576 << " MB of memory." << std::endl;
>      maxAlloc = alloc;
>      alloc = minAlloc;
>      step /= 2;
>      alloc += step;
>      }
>    }
>
>  std::cout << "Maximum size of memory allocated: " << minAlloc / 1048576 << " MB" << std::endl;
>
>  return 0;
> }
>
> Regards,
> Lassi Paavolainen
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