[vtkusers] Generate Mesh - Finite Element Analysis
Dominik Szczerba
dominik at itis.ethz.ch
Sun Jan 4 11:24:54 EST 2009
You should add that to the wiki as it gets asked on and on.
Dominik
Bryn Lloyd wrote:
> Hi Paul,
>
> Maybe you could try the vtkClipVolume filter. It will produce tetrahedra
> (not just the surface).
>
> http://www.vtk.org/doc/nightly/html/classvtkClipVolume.html
>
> You might want to set Mixed3DCellGenerationOff() in order to avoid any
> wedges in your output.
> The quality of the mesh at the surface will most likely not be very good.
>
>
>
> As an alternative you could use the MarchinCubes filter. The output can
> be smoothed etc in order to improve the triangle quality.
> Then run the vtkDelaunay3D filter on the output. This will only work if
> your surface is convex!
>
>
>
> The third alternative is the best, for simulation purposes:
> Generate the surface as you have so far. Run some smoothing filter on
> the triangles in order to improve their quality.
>
> Then run the constrained delaunay meshing program by Hang Si (TetGen,
> http://tetgen.berlios.de/) to generate tetrahedra.
> (or any other mesh generation software you have access to, e.g. Netgen).
>
> --Bryn
>
>
>
>
> On Jan 4, 2009, at 3:22 PM, Paul Jhin wrote:
>
>> vtkMarchingCubes
>
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--
Dominik Szczerba, PhD
Computational Physics Group
IT'IS Foundation
http://www.itis.ethz.ch
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