[vtkusers] Setting view matrix explictly
Rune Laursen
runeelmgaard at gmail.com
Wed Feb 18 07:14:52 EST 2009
Hi list,
Can anybody explain how I can control what view transformation matrix is
used when rendering the scene. I have been supplying my own matrix
to Camera->ApplyTransformation but it seems that WindowInteractor has an
impact on the final matrix. Is there any way to disable the
WindowsInteractor or set its matrices to identity?
regards,
Rune
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