[vtkusers] Fill giant holes in a mesh
daviddoria
daviddoria at gmail.com
Mon Feb 9 12:18:01 EST 2009
I saw this: vtkDataSetSurfaceFilter. The description reads like it is exactly
what I want. I give it a point cloud and it seems to produce exactly the
same point cloud (ie no surface).
This is what I tried:
vtkXMLPolyDataReader* reader = vtkXMLPolyDataReader::New();
reader->SetFileName(InputFile.c_str());
reader->Update();
vtkDataSetSurfaceFilter* DSSF = vtkDataSetSurfaceFilter::New();
DSSF->SetInputConnection(reader->GetOutputPort());
//cout << DSSF->GetUseStrips() << endl;
DSSF->UseStripsOn();
DSSF->Update();
vtkXMLPolyDataWriter* writer = vtkXMLPolyDataWriter::New();
writer->SetInputConnection(DSSF->GetOutputPort());
writer->SetFileName(OutputFile.c_str());
writer->Update();
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