[vtkusers] Modifying actor rotation behaviour
Zamir Khan
zkhan at modusmed.com
Fri Dec 18 11:11:02 EST 2009
Hi,
I am using VTK to build what is likely best described as a compass
control. A 2-d dial with labels and arrows. Most of the control is fixed
in position (and the camera is fixed to view the X-Y plane only), but I
want to allow the user to rotate the arrows about the center of the
compass. Here is where I am running into problems. I need to:
1) Modify the arrow actor such that its rotation occurs about the bottom
of its shaft rather than the center of the actor. However, it appears
thus far that setting the origin of the actor merely moves the actor to
another location in the scene, where it still rotates about its center.
Am I misusing SetOrigin, or is there another way to make an actor rotate
about a point that is not its center, when manipulated by the user?
2) Limit the rotation of the actor to stay within the x-y plane. My
first thought is that I'll need to add an event handler to the
appropriate callback for this actor, modifying any rotations to only
rotate the object about the z-axis. Is there a better way? If not, if
someone has done something similar before, what event would you
recommend intercepting?
Thanks in advance,
Zamir
--
Zamir Khan
Modus Medical Devices
e-mail: zkhan at modusmed.com
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