[vtkusers] a question about void vtkPolyData::GetCellEdgeNeighbors

Yang, Jinzhong jinzhong76 at gmail.com
Fri Aug 21 12:39:57 EDT 2009


Imagine a triangle mesh in a 3d space. Many triangles can share a same edge
if there is not any restriction on the surface mesh. Theoretically you could
get any number in [0, int]  

 

-Jinzhong

 

From: vtkusers-bounces at vtk.org [mailto:vtkusers-bounces at vtk.org] On Behalf
Of Dajiang Zhu
Sent: Friday, August 21, 2009 10:43 AM
To: vtkusers at vtk.org
Subject: [vtkusers] a question about void vtkPolyData::GetCellEdgeNeighbors

 

hi, I am a new to vtk. I have a PloyData(tri mesh) and when I use this
method how many neighbors(triangle) should I get? If the edge is the
boundary of the PloyData? I think it should be always 2 or 1? But the result
is not.
Anyone knows about the method? thanks

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