[vtkusers] Creating a 3D surface mesh from a stack of contours
Joel Schaerer
joelthelion at laposte.net
Wed Apr 29 05:03:22 EDT 2009
Hi all,
I'm trying to create a 3D surface mesh from a stack of 2D contours created
from a semi-manual contouring platform I have no control on. For now I have
succesfully converted the contours to vtk polylines. My idea is to binarize
the the polylines, and to run a marching cubes on the resulting binary
volume.
Unfortunately, vtkPolyDataToImageStencil doesn't work for polylines. So
before I start coding a polyline binarizer, would anyone have a better idea,
or such a binarizer in stock? (the code will be integrated into the
open-source 4D viewer vv)
Thanks,
joel
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