[vtkusers] grass-6.4.0 requirements for building NVIZ
Michael Jackson
mike.jackson at bluequartz.net
Tue Sep 30 15:52:34 EDT 2008
Looking at your post to the Grass Users mailing list I am going to bet:
cd /usr/X11/lib
sudo bash
# enter your password
mv libGL.dylib libGL.dylib.apple
ln -s /System/Library/Frameworks/OpenGL.framework/Libraries/
libGL.dylib .
had something to do with the current linking problem.
There were link issues when 10.5 first came out. I _thought_ Apple
fixed those in the latest update.. maybe not.
The solution at the time for OpenGL link issues with OS X 10.5 was the
following link argument:
-Wl,-dylib_file,/System/Library/Frameworks/OpenGL.framework/Versions/A/
Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/
Versions/A/Libraries/libGL.dylib
Note that is one gigantic argument.
You issue may be something else but I would be inclined to put the
Apple GL libs back to the way they were and then try the above link
argument.
Mike
On Sep 30, 2008, at 3:32 PM, Elvis Dowson wrote:
> Hi,
> Would someone be able to summarize the requirements for
> getting grass 6.4.0 NVIZ running on Mac OS X 10.5.5?
>
> Thanks in advance! :-)
>
> Best regards,
>
> Elvis Dowson_______________________________________________
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