[vtkusers] Texture Map an Image into a quadrilateral Plane

imran khan khan.imranh at gmail.com
Wed Sep 17 10:10:55 EDT 2008


Hi:

I was wondering if someone can point me to a method to texture map an image
onto
a quadrilateral plane define by four points. Currently I use vtkPlaneSource
to do this.
But this approach restricts me to using a rectangular surface to render an
image.

Is there a way to modify the PlaneSource's corner points to make is a
quadrilateral?

-- 
Imran Khan
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