[vtkusers] Multiple textures and shaders/GPU programs

Francois Bertel francois.bertel at kitware.com
Tue Sep 2 13:24:17 EDT 2008


Because the feature freeze and creation of the 5.2 branch happened in
April. And multitexturing was added in June.

On Tue, Sep 2, 2008 at 1:10 PM, Gerrick Bivins
<gbivins at objectreservoir.com> wrote:
>
> I see. I was looking in VTK 5.2 release docs. Any particular reason this
> wasn't included in the 5.2 release. I'm just curious.
> Anyway,thanks for the info.
> Gerrick
> On 9/2/08 11:58 AM, "Francois Bertel" <francois.bertel at kitware.com> wrote:
>
>> Yes there is multitexturing support in VTK CVS.
>>
>> See VTK/Rendering/Testing/Cxx/TestMultiTexturing.cxx and
>> TestMultiTexturingTransform.cxx to understand how to use it.
>>
>> On Tue, Sep 2, 2008 at 12:53 PM, Gerrick Bivins
>> <gbivins at objectreservoir.com> wrote:
>>> Hi all,
>>> Do interfaces exist for multitexturing an actor in VTK. Or at least
>>> specifying multiple textures for the programmable pipeline (vertex/fragment
>>> shaders) of the GPU?
>>> I haven't been able to find any information/links/previous posts about this.
>>> Thanks in advance,
>>> Gerrick
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>>
>>
>
>



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François Bertel, PhD | Kitware Inc. Suite 204
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