[vtkusers] how to make one actor always stay behind of other actors?&In-Reply-To=<s8ea3ca2.092 at g
Yanbing Hu
Yanbing.Hu at virtualwind.com
Thu Oct 16 17:26:16 EDT 2008
found the answer. do something like the following, actors added to
bRenderer always stay behind of actors added to aRenderer.
vtkRenderer *aRenderer = vtkRenderer::New();
aRenderer->SetLayer(1);
vtkRenderer *bRenderer = vtkRenderer::New();
bRenderer->InteractiveOff();
bRenderer->SetLayer(0);
vtkRenderWindow *renWin = vtkRenderWindow::New();
renWin->AddRenderer(aRenderer);
renWin->AddRenderer(bRenderer);
renWin->SetNumberOfLayers(2);
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