[vtkusers] Off-Axis Rendering with VTK

Sebastian Thiele sebastian.thiele at medien.uni-weimar.de
Fri Nov 21 08:41:00 EST 2008


is it possible to use an off-Axis Frustum for the vtkCamera?
It is possible to describe the Frustum with vtkPerpextiveTransform but how can I
use the transformation as my current CameraPerpectiveTransformation Matrix?

Thanks for your Help,
Sebastian Thiele


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