[vtkusers] Generating a surface with equilateral triangles from point data
mike.jackson at bluequartz.net
Thu Nov 13 12:31:31 EST 2008
On Nov 13, 2008, at 10:45 AM, John Biddiscombe wrote:
>> I have the general code to do that if you want it. It is also based
>> on the cmu "Quake" library.
> Do you mean, that you have a vtkFilter that does it all in one? Is
> it available for general use?
> that'd be useful. I have a project coming along where a
> triangulation with defined edge sizes will be required.
Sorry for the delay, I had to rip the code out of another project and
create a new one.
My code is BSD License. VTK Code is what ever VTK license uses. Quake
code has a pretty liberal license. I think the author just wants to
know who is using it.
I have it all in a project that can be downloaded from the following
That includes my code, derived vtk code and the CMU Quake code.
If you need "nested" loop support let me know as I have some code that
will do that also, just not as straight forward as a filter.
The really light documentation is in the header files. Let me know if
you have any questions.
CAVEAT: The Quake code is really nice BUT ONLY WORKS IN 2D on the XY
plane. My filter assumes the same thing.
Mike Jackson mike.jackson at bluequartz.net
BlueQuartz Software www.bluequartz.net
Principal Software Engineer Dayton, Ohio
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