[vtkusers] vtkSelection
Bryn Lloyd
blloyd at vision.ee.ethz.ch
Thu Nov 13 11:37:58 EST 2008
Hi David,
Thanks a lot for your reply.
>
> You might not need to use AreaPicker. It's job is to pick entire
> Props, you seem more interested in cells and points on a particular
> prop. VisibleCellSelector can determine props on its own if you want
> it to, and the FrustumExtractor could be reapplied to all the props in
> the scene if you don't end up using AreaPicker to narrow down the
> list.
>
> The InteractorStyle is useful for giving the user a rubber band to
> draw on the screen with, so you might as well use that part.
> Converting that 2D rectangle into a 3D rectangle is only needed if you
> are selecting through. The AreaPicker can help with that if you need
> it.
I need to select through (i.e. non-visible). So I could use the
AreaPicker to calculate the Frustum and pass it to the
vtkExtractSelectedFrustum object in order to select the points or cells?
So vtkExtractSelectedFrustum knows the Frustum, how do I setup the
vtkSelection object?
My guess is:
selection->SetContentType(vtkSelection::FRUSTUM);
if(mode==POINTS)
selection->SetFieldType(vtkSelection::POINT);
else
selection->SetFieldType(vtkSelection::CELL);
But what about the SetSelectionList? Is this where I need to set the
parameters of the Frustum (again)?, or will vtkExtractSelectedFrustum
ignore this list, since it already knows the Frustum?
> Take a look at TestExtraction first to investigate what Selections and
> Extraction are and how to use them,
>
> Then take a look at TestAreaSelections to see how to use them to grab
> things that the user identifies behind the rubber band.
I have looked at these tests, and the java example
Examples/Infovis/Java/Focus.java.
There are, however, many different combinations of
vtkSelection::SetContentType, vtkSelection::SetFieldType and it is not
clear how the SelectionList must be created for each situation, or if it
must be set at all.
Thanks,
Bryn
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