[vtkusers] question about "ImageSlicing.cxx"
Stéphane CALANDE
scalande at gmail.com
Wed Nov 12 05:26:39 EST 2008
Hi David,
You are right, the background has become red... And if I do a negative zoom,
nothing was cropped.
Finally, I could resolve the problem by a simple :
camera->SetParallelScale( PHYSICAL_IMAGE_HEIGHT_VALUE / 2 );
Then, if I call a correct "window.SetSize(x,y)" (with x y proportionnal to
the real dimensions of the coronal image), I'm sure that *all* the coronal
image and *only* this image (without any border...) is displayed on the
window...
After that it is very easy for me to convert mouse coordinates to image
coordinates...
David, thank you very much for all... You were very helpful.
Have a very nice day,
Regards,
Stéphane
2008/11/11 David Gobbi <david.gobbi at gmail.com>
> Hi Stephane,
>
> I'm not sure if I understand completely, but there is no such thing as
> "too late" here because the image data never actually gets cropped.
> You see, vtkImageActor displays the image as an OpenGL texture, and
> textures don't get cropped in the way that you are thinking. The
> whole texture is always there in the graphics cards memory. It's just
> that the view of the texture is zoomed in so far that it doesn't all
> appear within your window. If you zoom out again, you'll always be
> able to see the whole thing.
>
> The zoom and pan operations in ImageSlicing.cxx are performed by the
> 3D graphics hardware (and are controlled by the camera), while the
> reformatting and slicing are performed on the CPU by vtkImageReslice.
>
> David
>
>
>
> On Tue, Nov 11, 2008 at 11:23 AM, Stéphane CALANDE <scalande at gmail.com>
> wrote:
> > Thank you David,
> >
> >
> > I am going to inquire about vtkCamera and vtkViewPort to better
> > understand...
> >
> > I completely agree with you with the fact that I can easily resolve the
> > problem of my example with a simple zoom of the camera...
> >
> > => if I was sure to be in the case 1 (27,5 < 60), I could resolve all my
> > problems with a zoom, and after that it would be easy to convert the
> > coordinates of the window(mouse) to coordinates of the images.
> >
> > But what about the case 2 (80>60)...?
> > Even if I do a "negative zoom", I have the impression that it would be
> "too
> > late", I mean the image had already been cropped and a "negative" zoom
> would
> > just display new black borders top and down (instead of the 10 cm top and
> > down of the coronal image)
> >
> > I hope you understand, it's not so easy to explain...
> >
> > Concerning this case, I just wanted to ask you a last question...
> >
> > I think I found something interresting in the vtkImageReslice
> documentation
> > (
> http://www.vtk.org/doc/nightly/html/classvtkImageReslice.html#ce80eced5f32389efe97e72612dec960
> )
> > :
> >
> > virtual void vtkImageReslice::SetAutoCropOutput ( int
> > ) [virtual]
> >
> > Turn this on if you want to guarantee that the extent of the output will
> be
> > large enough to ensure that none of the data will be cropped (default:
> Off).
> >
> > I'm a newbie in vtk and I wanted to have your opinion : don't you think
> it's
> > what I'm looking for (to resolve the "case 2")?
> >
> > I think it's the last time that I annoy you today with my problem ;-)
> >
> > Have a very nice day,
> >
> > Stéphane
> >
> >
> >
> > 2008/11/11 David Gobbi <david.gobbi at gmail.com>
> >>
> >> Hi Stephane,
> >>
> >> I think that I understand what you are trying to do, but I really
> >> think that your problem is because of the camera and not because of
> >> vtkImageReslice.
> >>
> >> The output of vtkImageReslice does have its own physical coordinate
> >> system: if we say that matrix "A" is the ResliceAxes, and (x,y,z)
> >> define the physical space of the axial image, and (x',y',z') define
> >> the physical space of the coronal image, the the following simple
> >> equation holds true:
> >>
> >> [x;y;z] = A [x';y';z'] (pretend these are column vectors)
> >>
> >> In this equation, (x,y,z) and (x',y',z') are real physical coordinates
> >> (i.e. in millimetres).
> >>
> >> These real, physical coordinates are being mapped to screen
> >> coordinates according to transformations that are done by the
> >> vtkCamera and by the ViewPort of the renderer. Unless you understand
> >> what the Camera and ViewPort are doing, you won't be able to map mouse
> >> coordinates to physical coordinates.
> >>
> >> David
> >>
> >> On Tue, Nov 11, 2008 at 10:37 AM, Stéphane CALANDE <scalande at gmail.com>
> >> wrote:
> >> > Thank you David, I'll try to change the background.
> >> >
> >> > But in fact, even if I saw that the borders were red, it wouldn't
> >> > resolve my
> >> > problem. I'm going to explain you why...
> >> >
> >> >
> >> > Here's what I'd like :
> >> >
> >> > If I call something like :
> >> >
> >> > "window.SetSize(x,y)" (with x,y proportionnal to 60 x 27.5 => if you
> >> > remember it is the real proportions of the coronal image)
> >> >
> >> > Have a look at http://info.fundp.ac.be/~scalande/borders2.PNG<http://info.fundp.ac.be/%7Escalande/borders2.PNG>to
> >> > understand...
> >> >
> >> >
> >> >
> >> > It is so important for me because I'm creating an interface that allow
> >> > the
> >> > select a region of the image with the mouse...
> >> > So I have to do a conversion between the mouse coordinates and the
> image
> >> > coordinates.
> >> >
> >> >
> >> > I've another thing to say. In my example, the height of the coronal
> >> > image is
> >> > smaller than the height of the axial image. (60 > 27.5)
> >> > And so there are borders... But if it was the contrary, if the coronal
> >> > image
> >> > height was 80, for example...
> >> >
> >> > Would the image be croped of 10 on top and 10 on down?
> >> >
> >> >
> >> > To avoid the borders in the first case (<60) and the possible crop in
> >> > the
> >> > second case (>60), it would be really nice if the coronal views
> created
> >> > by
> >> > ImageReslice were represented in their own "physical space" (instead
> of
> >> > the
> >> > axial views physical space).
> >> >
> >> >
> >> >
> >> > Do you understand better ?
> >> >
> >> >
> >> >
> >> > I thank you one more time for the help,
> >> >
> >> >
> >> >
> >> > Stéphane
> >> >
> >> >
> >> >
> >> > 2008/11/11 David Gobbi <david.gobbi at gmail.com>
> >> >>
> >> >> Hi Stephane,
> >> >>
> >> >> When you get back to you office, try setting the background of the
> >> >> renderer to red and I'm sure that you will see that the borders are
> >> >> not part of the image.
> >> >>
> >> >> The reason that the borders don't disappear when you resize the
> window
> >> >> is that everything in the vtkRenderer gets resized when you resize
> the
> >> >> window. That is always the behavior of vtkImageActor or any other
> >> >> actor that is not a 2D actor: everything gets scaled relative to the
> >> >> window size.
> >> >>
> >> >> David
> >> >>
> >> >>
> >> >>
> >> >> On Tue, Nov 11, 2008 at 9:29 AM, Stéphane CALANDE <
> scalande at gmail.com>
> >> >> wrote:
> >> >> > Hi vtk-list, hi David,
> >> >> >
> >> >> >
> >> >> >
> >> >> > Thank you very much for your answer.
> >> >> >
> >> >> > I had already fixed the problem of zoom (that is not 1.0 by
> default)
> >> >> > before.
> >> >> >
> >> >> > About the problem of the borders, I understand what you say, but I
> >> >> > think
> >> >> > that the borders are "really" included in the image.
> >> >> > To be honnest, I can't try your advice beacuse I'm not in my office
> >> >> > today,
> >> >> > but I can give you other details to prove that the borders are
> >> >> > included
> >> >> > in
> >> >> > the image.
> >> >> >
> >> >> > Even if I re-sized manually the window with the mouse (for example
> >> >> > the
> >> >> > height), all the image (the coronal subject and the borders) are
> >> >> > proportionally reduced.
> >> >> >
> >> >> > (I've tinkered a PNG to explain this. Have a look at :
> >> >> > http://info.fundp.ac.be/~scalande/borders.PNG<http://info.fundp.ac.be/%7Escalande/borders.PNG>
> >> >> > But it's obviously not the real images because I'm not in my office
> >> >> > today,
> >> >> > it's just to give an example of the same effect...)
> >> >> >
> >> >> >
> >> >> > If the black borders were "just" the background, they should slowly
> >> >> > disappear during the re-sizing of the window... But it's not the
> >> >> > case...
> >> >> >
> >> >> >
> >> >> > I really have the impression that the coronal views created by
> >> >> > ImageReslice
> >> >> > are represented in the same "physic space" than the basic axial
> views
> >> >> > (representing the volume).
> >> >> >
> >> >> >
> >> >> > Can my explanation help you to understand the problem?
> >> >> >
> >> >> >
> >> >> >
> >> >> > Thank you very much for your help,
> >> >> >
> >> >> >
> >> >> > Regards,
> >> >> >
> >> >> >
> >> >> >
> >> >> > Stéphane
> >> >> >
> >> >> >
> >> >> >
> >> >> >
> >> >> >
> >> >> >
> >> >> > 2008/11/10 David Gobbi <david.gobbi at gmail.com>
> >> >> >>
> >> >> >> Hi Stephane,
> >> >> >>
> >> >> >> The black borders that you see in this example are actually the
> >> >> >> background in the renderer. If you add
> >> >> >> "renderer->SetBackground(1.0,0.0,0.0);" to the example, then you
> >> >> >> will
> >> >> >> see the black bars turn to red.
> >> >> >>
> >> >> >> In other words, it isn't vtkImageReslice that is adding these
> >> >> >> borders.
> >> >> >> These borders are present because the RenderWindow is square, and
> >> >> >> vtkImageReslice has no control over the window size.
> >> >> >>
> >> >> >> So what you need to do is call window->SetSize() to set the size
> of
> >> >> >> the window to the size of your image. You can call Update() on
> >> >> >> ImageReslice and get the size of its output, so that you know what
> >> >> >> size to make the window.
> >> >> >>
> >> >> >> Even after you do this, though, you will still have to do one more
> >> >> >> thing. By default, the zoom factor for camera is not 1.0. You
> will
> >> >> >> have to call add code like the following:
> >> >> >>
> >> >> >> vtkCamera *camera = renderer->GetActiveCamera();
> >> >> >>
> >> >> >>
> camera->SetViewAngle(2.0*atan(0.5*height_of_image/camera_distance));
> >> >> >>
> >> >> >> Alternatively, you can switch to parallel projections, which makes
> >> >> >> the
> >> >> >> math easier but I'm not sure if the VTK interactors all work
> >> >> >> properly
> >> >> >> in parallel mode:
> >> >> >>
> >> >> >> camera->ParallelProjectionOn();
> >> >> >> camera->SetParallelScale(height_of_image);
> >> >> >>
> >> >> >> I hope this is what you were looking for,
> >> >> >>
> >> >> >> David
> >> >> >>
> >> >> >>
> >> >> >>
> >> >> >>
> >> >> >>
> >> >> >>
> >> >> >>
> >> >> >>
> >> >> >>
> >> >> >>
> >> >> >>
> >> >> >> On Mon, Nov 10, 2008 at 9:38 AM, Stéphane CALANDE
> >> >> >> <scalande at gmail.com>
> >> >> >> wrote:
> >> >> >> > Hi,
> >> >> >> >
> >> >> >> >
> >> >> >> > I'm trying "ImageSlicing.cxx" to display an "coronal" slice from
> a
> >> >> >> > volume
> >> >> >> > (multiple axial slices).
> >> >> >> >
> >> >> >> > It works well, but there is just a problem.
> >> >> >> >
> >> >> >> >
> >> >> >> > Information about my axial slices :
> >> >> >> >
> >> >> >> > SIZE : 512 x 512
> >> >> >> > SPACING : (1,17188 ; 1,17188)
> >> >> >> >
> >> >> >> > "REAL" SIZE = 60 cm x 60 cm
> >> >> >> >
> >> >> >> >
> >> >> >> > Information about the coronal slices that SHOULD be created
> >> >> >> >
> >> >> >> > SIZE : 512 x 55
> >> >> >> > SPACING : (1,17188 ; 5)
> >> >> >> >
> >> >> >> > "REAL" SIZE = 60 cm x 27.5 cm
> >> >> >> >
> >> >> >> >
> >> >> >> > But the problem is that the image created by "ImageSlicing" has
> >> >> >> > the
> >> >> >> > shape of
> >> >> >> > a square.
> >> >> >> > I mean it has the same shape than the axial images.
> >> >> >> >
> >> >> >> > The representation of the coronal object is correct (good
> >> >> >> > proportions)
> >> >> >> > but
> >> >> >> > there are 2 black borders (top and down)
> >> >> >> >
> >> >> >> > Something like that :
> >> >> >> >
> >> >> >> > +++++++++++++++++++
> >> >> >> > +++++++++++++++++++
> >> >> >> > +++++++++++++++++++
> >> >> >> > ---CORONAL IMAGE---
> >> >> >> > ---CORONAL IMAGE---
> >> >> >> > ---CORONAL IMAGE---
> >> >> >> > +++++++++++++++++++
> >> >> >> > +++++++++++++++++++
> >> >> >> > +++++++++++++++++++
> >> >> >> >
> >> >> >> > ('+' = black)
> >> >> >> >
> >> >> >> > In fact, I'd like the image to have the proportion "60 x 27.5 "
> >> >> >> > (without
> >> >> >> > any
> >> >> >> > black borders...)
> >> >> >> >
> >> >> >> > ---CORONAL IMAGE---
> >> >> >> > ---CORONAL IMAGE---
> >> >> >> > ---CORONAL IMAGE---
> >> >> >> >
> >> >> >> >
> >> >> >> > Do you see what I mean ?
> >> >> >> >
> >> >> >> > I've searched in the methods of vtkImageReslice but I didn't
> find
> >> >> >> > what
> >> >> >> > I'm
> >> >> >> > looking for...
> >> >> >> >
> >> >> >> >
> >> >> >> >
> >> >> >> > Do you have any idea to help me ?
> >> >> >> >
> >> >> >> > Any help would be appreciated ;-)
> >> >> >> >
> >> >> >> > Thank you in advance !
> >> >> >> >
> >> >> >> >
> >> >> >> >
> >> >> >> > Stéphane
> >> >> >> >
> >> >> >> > _______________________________________________
> >> >> >> > This is the private VTK discussion list.
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> >> >> >> >
> >> >> >> >
> >> >> >
> >> >> >
> >> >
> >> >
> >
> >
>
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