[vtkusers] Colormapper resets image position (?)
Oliver Kania
ptw.freiburg at googlemail.com
Fri Jun 6 02:07:33 EDT 2008
Hello,
I have the following piece of code:
m_imagedata = vtkImageData::New()
m_actor = vtkImageActor::New();
m_colormapper = vtkImageMapToColors::New();
... setting up pipeline
vtkLookupTable* l_lut = vtkLookupTable::New();
double* l_range = m_imagedata->GetScalarRange();
l_lut->SetHueRange(0.9, 0.0);
l_lut->SetSaturationRange(0.0, 0.7);
l_lut->SetValueRange(0.0,0.8);
l_lut->SetTableRange(l_range[0], l_range[1]);
l_lut->SetNumberOfColors(256);
l_lut->Build();
m_imagedata->Update();
m_colormapper->SetInput(m_imagedata);
m_colormapper->SetLookupTable(l_lut);
m_colormapper->SetOutputFormatToRGBA();
m_colormapper->Update();
l_lut->Delete();
Here, the origin of the image data (set by SetOrigin())) is NOT 0,0,0
but the image is displayed (otherwise correctly) as if the origin is 0,0,0 .
What could be the cause for this or is this expected behavoir ?
Kind regards, Oliver
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