[vtkusers] Image Orientation filter
Anja Ende
anja.ende at googlemail.com
Tue Feb 26 02:11:06 EST 2008
Hi everyone,
Just trying to figure out how to use the itk::OrientImageFilter but am
having a bit of trouble understanding how it works.
In VTK, when I wanted to flip an image, I simple played with the
reslice cosine vectors as follows:
double resliceAxes[9] = {1, 0, 0, 0, 1, 0, 0, 0, 1};
int x ,y, z;
x = y = z = -1;
int acqOrientation = reader->GetAcquisitionOrientation();
if (acqOrientation == AXIAL)
{
reader->GetOrientation(x, y, z);
if (x == NIFTI_L2R)
{
resliceAxes[0] = -1;
}
// account for different origin here as up/down is important!
if (y == A2P)
{
resliceAxes[4] = -1;
}
if (z == NIFTI_S2I)
{
resliceAxes[8] = -1;
}
}
Is it possible to do something similar iwith this filter? I see all
these codes but am not sure how to combine them or what exactly they
mean...
So when you say ITK_COORDINATE_ORIENTATION_RIP: Does this mean x-axis
is increasing to the right, y axis is increasing o the inferior and
the z axis is increasing towards the posterior?
Thanks,
Anja
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