[vtkusers] add or copy polydata to an other
Marian Panten
usted_y_yo at web.de
Mon Feb 18 05:41:55 EST 2008
Hi,
I found the solution with the clipper. That was all my fault. But the error
vtkAppendPolyData (03573C50): Destination not big enough.
still happening, although the output look very well and is cliped.
Any Ideas?
Marian
> -----Ursprüngliche Nachricht-----
> Von: "Marian Panten" <usted_y_yo at web.de>
> Gesendet: 18.02.08 11:26:45
> An: vtkusers at vtk.org
> Betreff: RE: [vtkusers] add or copy polydata to an other
>
> Hi Frederic,
>
> first thanks for the help. It almost works. But when i run an Update(), after i added all my polydata i get an error.
>
> vtkAppendPolyData (03573C50): Destination not big enough.
>
> I tried to do something with the allocate() method on the output ploydata but i allways get the same problem. Futhermore after clipping the data with vtkClipPolyData i only get the data from
> clipper->GetClippedOutputPort() not clipper->GetOutputPort().
>
> Do you you have any idea whats going on there, and how to allocate the destination???
>
> Thx
> Marian
>
> Here the code I use now, with the clipping.
>
> vtkCollectionIterator* iter = vtkCollectionIterator::New();
> iter->SetCollection(importerFemur->GetRenderer()->GetActors());
> iter->InitTraversal();
> vtkAppendPolyData *allInOne = vtkAppendPolyData::New();
> while (!iter->IsDoneWithTraversal())
> {
> vtkPolyData* tempD = (vtkPolyData*)((vtkActor*)iter->GetCurrentObject())->GetMapper()->GetInput();
> // Here i tried something with allocate....
> allInOne->AddInput(tempD);
> iter->GoToNextItem();
> tempD->Delete();
> }
> // Here i tried something with allocate, too
> allInOne->Update();
> vtkPolyData *allMyPolyData = allInOne->GetOutput();
> vtkPolyDataMapper* vrmlMapper = vtkPolyDataMapper::New();
> vrmlMapper->SetInput(allMyPolyData);
> leftFemurImplantActor->SetMapper(vrmlMapper);
> }
>
> vtkPlane* plane = vtkPlane::New();
> plane->SetOrigin(0,0,0);
> plane->SetNormal(1, 0, 0);
>
> vtkClipPolyData* clipper = vtkClipPolyData::New();
> clipper->SetInputConnection(leftFemurImplantActor->GetMapper()->GetInputConnection(0,0));
> clipper->SetClipFunction(plane);
> clipper->GenerateClipScalarsOn();
> clipper->GenerateClippedOutputOn();
> clipper->SetValue(0);
> clipper->Update();
> //
> vtkPolyDataMapper* leftMapper = vtkPolyDataMapper::New();
> leftMapper->SetInputConnection(clipper->GetOutputPort());
> leftMapper->ScalarVisibilityOff();
> vtkPolyDataMapper* rightMapper = vtkPolyDataMapper::New();
> rightMapper->SetInputConnection(clipper->GetClippedOutputPort());
> rightMapper->ScalarVisibilityOff();
>
> leftFemurImplantActor->SetMapper(rightMapper);
> leftFemurImplantActor->GetProperty()->SetColor(1.0,1.0,0.0);
> leftFemurImplantActor->SetScale(1000);
> leftFemurImplantActor->GetProperty()->SetInterpolation(0);
>
> rightFemurImplantActor->SetMapper(leftMapper);
> rightFemurImplantActor->GetProperty()->SetColor(1.0,0.0,1.0);
> rightFemurImplantActor->SetScale(1000);
> rightFemurImplantActor->GetProperty()->SetInterpolation(0);
>
>
>
>
> > -----Ursprüngliche Nachricht-----
> > Von: "Frederic Danesi" <frederic.danesi at dinccs.com>
> > Gesendet: 16.02.08 19:48:17
> > An: <vtkusers at vtk.org>
> > Betreff: RE: [vtkusers] add or copy polydata to an other
>
>
> >
> > Hi,
> >
> > The problem is here : first->GetPolys()->InsertNextCell(tempD->GetCell(i));
> >
> > tempD->GetCell(i) return a cell that includes pointsIds from tempD ... which
> > do not match to pointsIds in "first" ...
> >
> > A simple way to do that is to use vtkAppendPolyData. It will do the work for
> > you ...
> > You may try something like this :
> >
> > > vtkCollectionIterator* iter = vtkCollectionIterator::New();
> > > iter->SetCollection(importer->GetRenderer()->GetActors());
> > > iter->InitTraversal();
> > vtkAppendPolyData *allInOne = vtkAppendPolyData::New();
> > > while (!iter->IsDoneWithTraversal())
> > > {
> > > vtkPolyData* tempD =
> > (vtkPolyData*)((vtkActor*)iter->GetCurrentObject())->GetMapper()->GetInput()
> > ;
> > > allInOne->AddInput(tempD);
> > > iter->GoToNextItem();
> > > }
> > vtkPolyData *allMyPolyData = allInOne->GetOutput();
> >
> > If you really want to do it by yourself, you have to rebuild the point Ids,
> > for example by managing a correspondence table between point's Id in tempD
> > and the matching Id in firstPolyData after inserting the point...
> >
> > Be careful, this will not merge duplicate points ...
> >
> > Fred.
> >
> > Cordialement,
> > F.Danesi.
> > --
> > Département DINCCS (Département Ingénierie Numérique, Conception
> > Collaborative et Simulation)
> > MICADO / DINCCS
> > Pole de Haute Technologie, 7 boulevard Jean Delautre (IFTS)
> > 08000 Charleville-Mézières
> > Tel. : 03.24.41.69.55 / 06.62.76.13.32
> > Email : frederic.danesi at dinccs.com
> > Web: www.afmicado.com / www.dinccs.com
> >
> > > -----Message d'origine-----
> > > De : Marian Panten [mailto:usted_y_yo at web.de]
> > > Envoyé : samedi 16 février 2008 16:06
> > > À : vtkusers at vtk.org
> > > Objet : [vtkusers] add or copy polydata to an other
> > >
> > > Hi,
> > >
> > > I've got a collection of actors and am trying to copy/add the point and
> > > cell data of the collection into the polydata of the first actor. I have
> > > tried something like this.
> > >
> > > vtkCollectionIterator* iter = vtkCollectionIterator::New();
> > > iter->SetCollection(importer->GetRenderer()->GetActors());
> > > iter->InitTraversal();
> > > vtkActor* fristActor = (vtkActor*) iter->GetCurrentObject();
> > > vtkPolyData* firstPolyData = (vtkPolyData*)
> > > temp->GetMapper()->GetInput();
> > > iter->GoToNextItem();
> > >
> > > while (!iter->IsDoneWithTraversal())
> > > {
> > > vtkPolyData* tempD = (vtkPolyData*)
> > > ((vtkActor*)iter->GetCurrentObject())->GetMapper()->GetInput();
> > > vtkIdType nPts = tempD->GetPoints()->GetNumberOfPoints();
> > > vtkIdType nCells = tempD->GetPolys()->GetNumberOfCells();
> > > for (vtkIdType i = 0; i<nPts; i++)
> > > {
> > >
> > > first->GetPoints()->InsertNextPoint(tempD->GetPoints()->GetPoint(i));
> > > }
> > > for (vtkIdType i = 0; i<nCells; i++)
> > > {
> > > vtkIdType nCout = first->GetPolys()->GetNumberOfCells();
> > > first->GetPolys()->InsertNextCell(tempD->GetCell(i));
> > > first->GetPolys()->UpdateCellCount(nCout+1);
> > > first->GetPolys()->Modified();
> > > }
> > > iter->GoToNextItem();
> > > }
> > >
> > > The adding of the points seems to work, but I've got problems with the
> > > cell data, resulting in a runtime error. I've tried a lot, but can't
> > > find a solution.
> > > Does anyone have any idea? I must say I am new in vtk and maybe I have
> > > overseen an easier way to do this. I would be very glad if someone could
> > > send me a code snippet.
> > >
> > > Thanks a lot
> > > Marian
> >
> >
> >
> > _______________________________________________
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>
>
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