[vtkusers] Sub-sampling a point cloud
Goodwin Lawlor
goodwin.lawlor at ucd.ie
Fri Apr 25 18:44:25 EDT 2008
Hi Sarah,
John Biddiscombe has a point sprite mapper for rendering large amounts
of point data. vtkPointSpriteMapper:
http://www.cscs.ch/index.php?option=com_content&task=view&id=97&Itemid=134
You could try vtkSurfaceReconstructionFilter to create a surface from
your points. If it doesn't work out you could try Tim Hutton's port of
the powercrust algorithm (a more robust algorithm than
vtkSurfaceReconstructionFilter): http://www.sq3.org.uk/powercrust/
hth
Goodwin
Sarah Macumber wrote:
> I did Amy & it works great to subsample my large data sets, I still have
> trouble visualizing as many points as I actually do have (10 million).
> Any suggestions for how to visualize lots and lots of data in a point
> cloud? Also when I try to use Marching Cubes or Delauny to get polygon
> info from my point cloud it doesn't look so great, am I missing
> something, do I need a cell set?
>
> Thanks Sarah
>
> -----Original Message-----
> From: Amy Squillacote [mailto:ahs at cfdrc.com]
> Sent: Friday, April 25, 2008 6:45 AM
> To: Sarah Macumber
> Cc: vtkusers at vtk.org
> Subject: Re: [vtkusers] Sub-sampling a point cloud
>
> Have you tried vtkMaskPoints? This will work if you are using a point
> cloud (i.e., vertices only, no triangles, quads, etc.). If you do have
> geometry (triangles, quads, ...), there are a few decimation algorithms
> in VTK you could try: vtkDecimatePro, vtkQuadricClustering, ... (Look at
>
> the on-line documentation for others.)
>
> - Amy
>
> Sarah Macumber wrote:
>> -->
>>
>> Hi, does anyone know what a good way to sub-sample or down sample a
>> point cloud of data would be? As in, if you had a million points
>> representing a 3D object like a cylinder how could you sub-sample
>> that data so you only had a thousand points which still represented
>> the geometry but coarsely?
>>
>>
>>
>> Thanks in advance, Sarah
>>
>>
>>
>> *************************************************************
>>
>> Sarah Macumber, Engineer
>>
>>
>>
>> Quest Reliability, LLC
>>
>> 2465 Central Avenue, Suite 110
>>
>> Boulder, Colorado 80301
>>
>> direct line: (303) 938-3024
>>
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>>
>> web: http://www.QuestReliability.com
>>
>>
>>
>>
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