[vtkusers] Maximum and minimum intensity blend in
Michael Knopke
Michael.Knopke at gmx.de
Thu Oct 25 11:42:22 EDT 2007
Hi Shashwatch,
Seems like work on the 3D texture mapper has been stopped, at least no one
is interested in MIP blending, don't know why.
As I wrote, this file was only meant as an example, because I used it for
other stuff too (testing). Also, there was a change in how OpenGL Extensions
are called now, so I needed to tweak mine as well.
By the way, if you compare hardware MIP and Raycast MIP you'll see a
difference in intensity, which is a general problem of this mapper, not only
for MIP. (just compare normal VRT, you'll see the same intensity problem)
Regards,
Michael
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