[vtkusers] FBO and VTK
Hoang Hoang
hp1711 at gmail.com
Fri Nov 30 02:27:00 EST 2007
Hi every body,
I want to do some Render-To-Texture within my VTK applications. I know that
Render-To-Texture can be done using the
frame buffer object but the problem is there is no VTK class that can
manipulate the FBO.
I think there is another way to do it, which is to embed OpenGl code
directly into the VTK code but I never did it before.
Is there someone who has experience about the problem?
Thank you verymuch.
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