[vtkusers] Compiling mangled MESA Off Screen and OpenGL On Screen
Alexander MacLennan
alex.maclennan at gmail.com
Sun May 20 22:26:20 EDT 2007
Hello,
I've followed the instructions at
http://www.vtk.org/Wiki/VTK:How_I_mangled_Mesa, but am stuck on the
following error when I try to compile VTK with support for both on screen
OpenGL rendering and off-screen MESA rendering.
[ 50%] Building CXX object
Rendering/CMakeFiles/vtkRendering.dir/vtkMesaPainterDeviceAdapter.o
/usr/student/tango/maclenna/src/vtk/VTK/Rendering/vtkOpenGLPainterDeviceAdapter.cxx:248:
error: no â member function declared in class â
/usr/student/tango/maclenna/src/vtk/VTK/Rendering/vtkMesaPainterDeviceAdapter.cxx:
In static member function â:
/usr/student/tango/maclenna/src/vtk/VTK/Rendering/vtkMesaPainterDeviceAdapter.cxx:37:
error: cannot allocate an object of abstract type â
/usr/student/tango/maclenna/src/vtk/VTK/Rendering/vtkMesaPainterDeviceAdapter.h:38:
note: because the following virtual functions are pure within â:
/usr/student/tango/maclenna/src/vtk/VTK/Rendering/vtkPainterDeviceAdapter.h:76:
note: virtual int vtkPainterDeviceAdapter::IsAttributesSupported(int)
make[2]: ***
[Rendering/CMakeFiles/vtkRendering.dir/vtkMesaPainterDeviceAdapter.o] Error
1
make[1]: *** [Rendering/CMakeFiles/vtkRendering.dir/all] Error 2
make: *** [all] Error 2
Has anyone come across this before?
cheers
Alex
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