[vtkusers] vtkRenderWindowInteractor does not process key events
Daniel Lüken
d.lueken at stud.fh-dortmund.de
Thu Mar 29 22:06:54 EDT 2007
Odd. It works quite fine for me. (vtk5, c++, win32 api gui)
----- Original Message -----
From: "Mark Wyszomierski" <markww at gmail.com>
To: "Daniel Lüken" <d.lueken at stud.fh-dortmund.de>
Cc: "David Cole" <david.cole at kitware.com>; <vtkusers at vtk.org>
Sent: Friday, March 30, 2007 3:44 AM
Subject: Re: [vtkusers] vtkRenderWindowInteractor does not process key
events
Speaking of the interactor, do you also find that it is not using
SetCapture()? It seems if I click in the renderer and start rotating
the camera, then move the mouse outside the window boundaries, the
interactor locks - until the mouse moves back within the window
boundaries. I know a call to SetCapture() would fix this but shouldn't
it be happening in the interactor already for windows platforms?
Thanks,
Mark
On 3/29/07, Daniel Lüken <d.lueken at stud.fh-dortmund.de> wrote:
> >> ...
> >> switch(message)
> >> {
> >> ...
> >> case WM_SETFOCUS:
> >> SetFocus(theVTKApp->getWnd());
>
> >BE CAREFUL, now.... (If getWnd() returns 0 you will be setting focus
> >to the Windows desktop...! Probably not going to happen, but probably
> >not what you want if it does happen...)
>
> Oh - right. :)
> Before I came across the vtk I never wrote win32 gui applications in c++.
>
> case WM_SETFOCUS:
> {
> HWND vtkwnd = theVTKApp->getWnd();
> if(vtkwnd)
> SetFocus(vtkwnd);
> return 0;
> }
> break;
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