[vtkusers] 3dWidgets - turn off feature (not bug) for picking widgets even behind other actors
Dean Inglis
dean.inglis at camris.ca
Fri Mar 23 13:07:36 EDT 2007
Mark,
have a look at VTK/Examples/GUI/Tcl/ImagePlaneWidget.tcl
Dean
-----Original Message-----
From: Mark Wyszomierski [mailto:markww at gmail.com]
Sent: Friday, March 23, 2007 11:00 AM
To: Dean Inglis
Cc: vtkusers archive
Subject: Re: [vtkusers] 3dWidgets - turn off feature (not bug) for
picking widgets even behind other actors
Hi Dean,
Can you give me a brief idea how to do that - I don't actually have a
concrete picker declared anywhere - I just have an interactor, and
drop my plane widgets into the scene:
planeWidget->SetInteractor(iren)
planeWidget->SetCurrentRenderer(renderer);
planeWidget->SetPlacement();
I was thinking I could do something like:
planeWidget->SetPicker(iren->GetPicker());
but that doesn't work! Do I need to make my own picker or can I just
use some default one from the interactor or renderer?
Thanks,
Mark
On 3/23/07, Dean Inglis <dean.inglis at camris.ca> wrote:
> Mark,
>
> you have to assign the same picker to
> all 3 widgets when you create them.
>
> Dean
>
>
> I have three image plane widgets, and I always end up grabbing the
> back most one when they're all stacked on top of eachother.
>
> Is there a way to turn that off, and just have the first one
> intersected be selected?
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