[vtkusers] mixing vtkImageActor with solidly rendered vtkPolyData
dean.inglis at camris.ca
dean.inglis at camris.ca
Mon Jun 4 14:53:41 EDT 2007
in a renderer I have a vtkImageActor (ivar of vtkImageViewer2)
showing a slice of a 3D image. On top of that are
two vtkActors rendering 2D contours (vtkPolyData lines) from a segmentation and
another actor rendering a 2D filled segmentation region (
vtkPolyData solid polygon). When I scroll through the slices,
each slice's contour lines and polygonal region are
updated. I can see the lines but the polygons appear
briefly and then disappear. If I hide the vtkImageActor,
the polygons are clearly there. If I set the polygon actor
to render as a wireframe, the region is correctly shown as a triangulated
polygon whether or not the image actor is visible or not.
If I toggle between wireframe and solid when the image actor
is visible, the solid polygon will not display: only the wireframe
representation will. SetCoincidentTopologyToPolygonOffset has no
effect. How can I mix vtkImageActor with solidly rendered vtkPolyData?
Dean
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