[vtkusers] Calculating an obvious point's normal

tony hakki tony2007vtk at yahoo.com
Sun Jan 7 09:13:34 EST 2007


Dear vtk users;
I have a surface coordinate (like P(x,y,z)) of a 3D object. I would like to calculate just this point's normal.  By means of the following code I think I get all point's normals? Then how can I get the P(x,y,z) 's normal? I mean that ,I just want to get point's normal which is specified by me. best regards

vtkPolyDataNormals *dataset = vtkPolyDataNormals::New();
	dataset->SetInput(reader1->GetOutput());
	dataset->SetFeatureAngle(60.0);
	dataset->FlipNormalsOff();
	dataset->Update();

__________________________________________________
Do You Yahoo!?
Tired of spam?  Yahoo! Mail has the best spam protection around 
http://mail.yahoo.com 
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.vtk.org/pipermail/vtkusers/attachments/20070107/52583234/attachment.htm>


More information about the vtkusers mailing list