[vtkusers] SOLVED a slightly different Glyph Filter

Dominik Szczerba domi at vision.ee.ethz.ch
Sat Jan 6 08:48:35 EST 2007


I would be very interested.
Thanks.
--DS

Patrick boenzli wrote:
> 
> hi all,
> 
> I now solved the problem by creating a new filter: My filter bases on
> the vtkGlyph3D filter and visualizes all vector components as glyphs.
> I'm using this to visualize boundary conditions with a special glyph.
> If anyone needs such a filter, you can write me an email.
> 
> cheers,
> Patrick
> 
> 
> PS: sorry for my wrong sent date in my previous mail (i think it's
> tomorrow) :D
> 
> Patrick boenzli wrote:
>>
>> Hi John,
>> hi all!
>>
>>
>> John Platt wrote:
>>> Have you investigated vtkTensorGlyph::ThreeGlyphsOn()?
>>
>> thanks for your tip! I looked through the vtkTensorGlyph documentation,
>> the ThreeGlyphsOn property is what I'm looking for. The only problem is,
>> that I got a vector source not a tensor source (this is why
>> vtkTensorGlyph doesn't works). So this unfortunately doesn't solve my
>> problem. Or did I get this tensor idea wrong?
>>
>> I would like to use each vector component and use it as a direction for
>> a glyph,
>> example;
>>
>> vector (1, 0, 1)
>> would have two glyphs:
>> 1) along the (1, 0, 0) axis
>> 2) along the (0, 0, 1) axis
>>
>> and not one glyph along the (1,0,1) axis as the vtkGlyph3D would do it.
>>
>>
>> Are there any other possibilities to do such a thing instead of
>> writing a new glyph filter?
>>
>>
>> thanks for your guidance!
>> Patrick
>>
>>> -----Original Message-----
>>> From: vtkusers-bounces+jcplatt=dsl.pipex.com at vtk.org
>>> [mailto:vtkusers-bounces+jcplatt=dsl.pipex.com at vtk.org] On Behalf Of
>>> Patrick boenzli
>>> Sent: 05 January 2007 09:40
>>> To: vtkusers at vtk.org
>>> Subject: [vtkusers] a slightly different Glyph Filter
>>>
>>>
>>> Hallo!
>>>
>>> I would like to use/make a filter, that works similar to the Glyph
>>> (vtkPVGlyphFilter/vtkGlyph3D). The only difference is that it should
>>> display a glyph for every coordinate component (for the x, y and z
>>> direction/component) of each input point.
>>> This makes a sum of 3 glyphs for each point. Since I am a new to
>>> VTK/Paraview have you got any hints on how to make such a filter in the
>>> simplest way possible?
>>>
>>> I looked through the vtkPVGlyphFilter/vtkGlyph3D code for myself: would
>>> it be a good idea to use vtkGlyph3D and rewrite the code in a way that
>>> for each point there are three glyphs drawn and use this "new" filter as
>>> a plugin for paraview?
>>>
>>> there are so many possibilities to do such a thing, I hope one of you
>>> more experienced coders can give me some hints about the nicest way to
>>> do this.
>>>
>>> thank you very much,
>>> best wishes,
>>> patrick
>>>
>>>
>>>
>>>
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>>>   
>>
>>
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