[vtkusers] Help using vtkOpenglTexture with OpenGl
Yiasemis
yiasemism at cytanet.com.cy
Tue Dec 4 03:53:16 EST 2007
Hello,
I am trying to use some dicom images I read with VTK into some OpenGl code I
write so I can implement some pixel shading on them.
1) How can I use the glBindTexture with an object of type vtkOpenGl ?
I tried something with a method ResampleToPowerOfTwo in vtkOpenGLTexture
but looks like is not the case.
Or at least I cant figure whats the *dptr part of
unsigned char* vtkOpenGLTexture::ResampleToPowerOfTwo ( int & xsize, int &
ysize, unsigned char * dptr, int bpp ) [protected]
Thanks a lot :)
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