[vtkusers] How to draw the scene in the off-screen?
Michael Rice
marice at knology.net
Thu Aug 9 12:00:21 EDT 2007
You can turn off the swap of the back buffer, grab the data, and then
turn on the swap again. Something like this:
renWin->SwapBuffersOff();
renWin->Render();
zbuffer = renWin->GetZBufferData(...);
renWin->SwapBuffersOn();
On Aug 9, 2007, at 8:44 AM, liu jianfei wrote:
> Dear all
>
> I'm using 'vtkrenderwindow' to hold and display all renders,
> and grabbing z-buffer and frame buffer from it. But I want to put
> all these processing in off-screen rather than display them
> directly. How can I implement it? Thanks.
>
> --
> Sincerely
> Jianfei Liu
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