[vtkusers] Re: Another vtkMarchingCubes question
Luca Pamparana
luca.pamparana at gmail.com
Tue Aug 7 09:37:56 EDT 2007
Never mind this. I figured out what the problem was. I was not setting the
plane origin correctly.
Thanks,
Luca
On 8/7/07, Luca Pamparana <luca.pamparana at gmail.com> wrote:
>
> Hello everyone,
>
> I have a question about vtkDiscreteMarchingCubes object.
>
> What I am doing is as follows:
>
> - Load an input 3D volume (a binary mask).
> - Apply the vtkDiscreteMarchingCubes filter.
> - Cut through the resulting dataset using a vtkCutter.
> - Use a vtkStripper to generate closed loop polygons
> - Visualize these polygons.
>
> The problem is that the tip of my input dataset is missing. The structures
> at the tip are quite small and I am guessing that not enough triangles are
> being generated and it is clipping my dataset somehow. I was wondering if
> someone has had the same problem and would know how to avoid this.
>
> My code looks more or less as follows:
>
> void ExtractBinaryMask(vtkImageData * in)
> {
> if (in)
> {
> // Pass this to the marching cube filter
> discreteMarchingCubes->ComputeNormalsOff();
> discreteMarchingCubes>ComputeGradientsOff();
> discreteMarchingCubes->SetInput(in);
>
> // Get the scalar range
> double * range = in->GetScalarRange();
> // We set the contour surface value to the greatest value
> discreteMarchingCubes->SetValue(0, range[1]);
>
> vtkPlane * plane = vtkPlane::New();
> vtkCutter * cutter = vtkCutter::New();
> vtkStripper * stripper = vtkStripper::New();
>
> plane->SetOrigin(in->GetOrigin());
> plane->SetNormal(0, 0, 1);
>
> cutter->SetInput(discreteMarchingCubes->GetOutput());
> cutter->SetCutFunction(plane);
> cutter->Update();
>
> stripper->SetInput(cutter->GetOutput());
> stripper->Update();
>
> // poly is vtkPolyData
> poly->SetPoints(stripper->GetOutput()->GetPoints());
> poly->SetPolys(stripper->GetOutput()->GetLines());
>
> // we have the points now
> }
> }
>
>
> I shift the plane along the length of the whole volume and do this
> extraction for the whole set. However, the top tip does not return any
> polygons :(
>
> Any help would be greatly appreciated!
>
> Thanks,
> Luca
>
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