R: [vtkusers] texture mapping

Lazzarato Dr. Gianni lazzadrgi at libero.it
Sat Apr 28 04:58:30 EDT 2007


Hi, I think you have to build an imagedata by hand -as described also in
vtkbooks- (using the correct ,origin, size, spacing, dimension, and
expecially scalars values) and use this imagedata for texture mapping to a
suitable plane. 

 

Gianni

 

 

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supermedo
Inviato: sabato 28 aprile 2007 3.18
A: user users
Oggetto: [vtkusers] texture mapping 

 

HI 
i have the following problem :
i want to display image using "Texture Mapped plane" method... i create it
but My problem that creating texture step works only with "ImageData" input
and does not work with "PolyData" input (though the texture input takes any
format and produces no errors)....everthing else  works (including creating
plane and adding it with texture to actor)..... 

    i want to create texture from polydata plane and paste it on a plane to
improve      performance....anybody can help with that?

Thanks 


ُEng\Mohamed Samir Mahmoud 
Senior Student
Bio-Medical and Systems Engineering
Faculty of Engineering -Cairo university
Supermedo84 at yahoo.com

  

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