[vtkusers] vtkVolumeTexutureMapper3D + brightness/contrast
Mark Wyszomierski
markww at gmail.com
Tue Apr 10 14:10:27 EDT 2007
Hi,
Is there anyway to intercept the output of vtkVolumeTexutureMapper3D -
I'd like to run the output through a window/level filter then combine
it with the rest of the on screen elements. I'm using 4 component RGBA
color data and there is no way to window/level the output
unfortunately. I was thinking it would flow something like:
vtkVolumeTexutureMapper3D ::Render(buffer);
WindowLevel(buffer, nWindow, nLevel);
DrawOtherPolygonsEtc();
DrawFinalBufferToRenderWindow();
I thought this method of passing whatever vtkVolumeTexutureMapper3D
renders through the w/l filter would give us a real time result
without any rendering lag.
Thanks for any help,
Mark
More information about the vtkusers
mailing list