[vtkusers] error LNK2019: unresolved external symbol "__declspec(dllimport)
Vijayakumar C
vijaydrdo at gmail.com
Fri Sep 15 23:46:06 EDT 2006
Hello Every one
I need a help. I am new to VTK and iam trying to use it with MFC. I was
just trying to run the Example program "Cone" in MFC. I have attached all
the lib. But when i tried to compile my codes in visual c++.net 2003, i was
getting an error:
VTK1.obj : error LNK2019: unresolved external symbol "__declspec(dllimport)
public: static class vtkConeSource * __cdecl vtkConeSource::New(void)"
(__imp_?New at vtkConeSource@@SAPAV1 at XZ) referenced in function _main
Debug/VTK1.exe : fatal error LNK1120: 1 unresolved externals
Can you please help me.
The Codes of Mine is:
int main( int argc, char *argv[])
{
//
// The pipeline creation is documented in Step1
//
vtkConeSource *cone=vtkConeSource::New();
cone->SetHeight( 3.0 );
cone->SetRadius( 1.0 );
cone->SetResolution( 10 );
vtkPolyDataMapper *coneMapper = vtkPolyDataMapper::New();
coneMapper->SetInput( cone->GetOutput() );
vtkActor *coneActor = vtkActor::New();
coneActor->SetMapper( coneMapper );
vtkRenderer *ren1= vtkRenderer::New();
ren1->AddActor( coneActor );
ren1->SetBackground( 0.1, 0.2, 0.4 );
vtkRenderWindow *renWin = vtkRenderWindow::New();
renWin->AddRenderer( ren1 );
renWin->SetSize( 300, 300 );
// Here is where we setup the observer, we do a new and ren1 will
// eventually free the observer
vtkMyCallback *mo1 = vtkMyCallback::New();
ren1->AddObserver(vtkCommand::StartEvent,mo1);
mo1->Delete();
//
// now we loop over 360 degrees and render the cone each time
//
int i;
for (i = 0; i < 360; ++i)
{
// render the image
renWin->Render();
// rotate the active camera by one degree
ren1->GetActiveCamera()->Azimuth( 1 );
}
//
// Free up any objects we created
//
cone->Delete();
coneMapper->Delete();
coneActor->Delete();
ren1->Delete();
renWin->Delete();
return 0;
}
The header File:
#pragma once
#include "resource.h"
#include "vtkConeSource.h"
#include "vtkPolyDataMapper.h"
#include "vtkRenderWindow.h"
#include "vtkCommand.h"
#include "vtkCamera.h"
#include "vtkActor.h"
#include "vtkRenderer.h"
class vtkMyCallback : public vtkCommand
{
public:
static vtkMyCallback *New()
{
return new vtkMyCallback;
}
virtual void Execute(vtkObject *caller, unsigned long, void*)
{
vtkRenderer *renderer = reinterpret_cast<vtkRenderer*>(caller);
cout << renderer->GetActiveCamera()->GetPosition()[0] << " "
<< renderer->GetActiveCamera()->GetPosition()[1] << " "
<< renderer->GetActiveCamera()->GetPosition()[2] << "\n";
}
};
With regards
Vijayakumar
AFMC
Pune
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.vtk.org/pipermail/vtkusers/attachments/20060916/0636f4d3/attachment.htm>
More information about the vtkusers
mailing list