[vtkusers] ZBuffer fighting pb
John Platt
jcplatt at dsl.pipex.com
Thu Oct 26 18:33:37 EDT 2006
I think you will find that these functions only work for lines (in VTK
4.2 at least).
John.
-----Original Message-----
From: vtkusers-bounces+jcplatt=dsl.pipex.com at vtk.org
[mailto:vtkusers-bounces+jcplatt=dsl.pipex.com at vtk.org] On Behalf Of
Hummel, Jerome
Sent: 26 October 2006 11:27
To: vtkusers at vtk.org
Subject: [vtkusers] ZBuffer fighting pb
Hello all,
I have a rendering problem with coincident geometry due to zbuffer
fighting. I
tried using the setResolveCoincidentTopologyToShiftZBuffer function with
different shift value but it does not help (default shift is .01 and
changing it
from .01 to .99 does not change anything, setting it to 1 result in a
wrong
zbuffer content). I then tried the other approach using a polygon offset
(setResolveCoincidentTopologyToPolygonOffset) without success. My test
is very
simple, I modified the 2 cones examples so that the base of one
overlapps with
the base of the second one. As soon as there is an interaction I can see
the pb.
I am using VTK 5.0.1. Can anyone help ?
Thanks in advance.
-Jerome
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