[vtkusers] Win 32 Perf
Jean-Baptiste Estival
jb.estival at shaktiware.fr
Tue Jan 24 14:21:20 EST 2006
Hi,
I have some performance problems with vtk 4.2.6.
The renderer has about 30 assemblies, 30 actors and 30 polydatamappers.
My 3D card is ATI Radeon 9200SE, CPU Athon XP 2200+.
Hardware acceleration is OK, double buffer too.
I use the default window interactor, the refresh rate when I move the
camera is about 1-2Hz. (CPU is 99%)
It's strange because objects drawn are very simple : one spheresource,
about 10 point sources etc...
It seems that a lot of time is spent in assembly rendering not in 'open
gl rendering'.
I have compiled the source under MS .NET 2002, in release static libraries.
If someone can help me.
Thanks.
Best regards.
JiB
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