[vtkusers] thank you for your answer!
u liu
lsenlee at yahoo.com.cn
Thu Dec 7 21:35:32 EST 2006
hi,
i use vtkBMPreader to read bmp image.to reconstuction!
a simple win32 code:
#include "vtkConeSource.h"
#include "vtkPolyDataMapper.h"
#include "vtkRenderWindow.h"
#include "vtkCamera.h"
#include "vtkActor.h"
#include "vtkRenderer.h"
#include"vtkBMPReader.h"
int main()
{ vtkBMPReader *cone=vtkBMPReader::New();
cone->Allow8BitBMPOn();
cone->SetFilePrefix("E:\\bmp2\\yu");
cone->SetFilePattern("%s%02d.bmp");
cone->SetDataExtent(0,379,0,260,1,13);
cone->SetDataSpacing(1,1,50);
cone->Update();
vtkPolyDataMapper *coneMapper = vtkPolyDataMapper::New();
coneMapper->SetInputConnection( cone->GetOutputPort() );
vtkActor *coneActor = vtkActor::New();
coneActor->SetMapper( coneMapper );
vtkRenderer *ren1= vtkRenderer::New();
ren1->AddActor( coneActor );
ren1->SetBackground( 0.1, 0.2, 0.4 );
vtkRenderWindow *renWin = vtkRenderWindow::New();
renWin->AddRenderer( ren1 );
renWin->SetSize( 300, 300 );
int i;
for (i = 0; i < 3600; ++i)
{
renWin->Render();//error here
ren1->GetActiveCamera()->Azimuth( 0.01 );
}
cone->Delete();
coneMapper->Delete();
coneActor->Delete();
ren1->Delete();
renWin->Delete();
return 0;
}
who can help me ?thanks a lot!
newbie!
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