[vtkusers] Re: Strange VTK Behavior...
Goodwin Lawlor
goodwin.lawlor at ucd.ie
Tue Apr 4 08:57:32 EDT 2006
Andrea Gavana wrote:
>
> Hello John & NG,
>
> I made a relatively small example (with a VTK data file) that shows
> the problem. Basically, once loaded the VTK file, just zoom since the
> grid occupies all the available screen space of the VTK window (more or
> less). Then, if you rotate the scene you will see that the grid is
> corrupted in some zones (you will see some artifacts). This may be
> reproduced using:
>
> 1) The script I am attaching (sorry it's Python);
> 2) Mayavi
> 3) Paraview
>
> At this point I don't know what to do or to think... does anyone have a
> suggestion? Could please someone try and see if he/she gets the same
> results? The VTK Data file is here:
>
> http://xoomer.virgilio.it/infinity77/KPO3.zip
>
> It's 600 Kb zipped and about 5 MB unzipped... sorry for that, but it is
> the only grid I have to show that problem...
>
> Thank you very much for every suggestion/hint.
>
> Andrea.
<SNIP>
Hi Andrea,
Looks like coincident cells... try:
surfaceMapper.SetResolveCoincidentTopologyToPolygonOffset()
or
surfaceMapper.SetResolveCoincidentTopologyToShiftZBuffer()
hth
Goodwin
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