[vtkusers] how to manage upstream change?
Dean Inglis
dean.inglis at camris.ca
Fri May 13 12:55:25 EDT 2005
simple pipeline, post vtk4.4:
vtkPolyData => vtkIdFilter => vtkLabeledDataMapper => vtkActor2D
intialized like this:
void InitPipeline()
{
vtkLineSource* line = vtkLineSource::New();
line->SetPoint1(0,0,0);
line->SetPoint2(1,1,1);
vtkPolyData* poly = vtkPolyData::New();
poly->DeepCopy(line->GetOutput());
line->Delete();
vtkIdFilter* filter = vtkIdFilter::New();
filter->PointIdsOn();
filter->ReleaseDataFlagOff();
filter->SetInput( poly );
vtkLabeledDataMapper* mapper = vtkLabeledDataMapper::New();
mapper->SetLabelModeTolabelIds();
mapper->SetInput( filter->GetOutput() );
vtkActor2D* myActor2D = vtkActor2D::New();
myActor2D->SetMapper( mapper );
mapper->Delete();
filter->Delete();
}
and later I want to change the upstream vtkPolyData in a different
function call. With a mapper, I can do things like this:
(vtkLabeledDataMapper::SafeDownCast( myActor2D->GetMapper()))->Update();
which is one step upstream. How do I retrieve the vtkIdFilter
3 steps upstream to input a different vtkPolyData without
maintaining a variable for the vtkIdFiler?
thanks,
Dean
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