[vtkusers] FLTK and VTK on VC++
Sean McInerney
seanm at nmr.mgh.harvard.edu
Fri Jun 24 12:58:36 EDT 2005
Hi Hassan,
Your main function does not seem to require FLTK at all. You have VTK's
standard interactor handling the event loop and never create any FLTK
widgets or start the FLTK event loop. I suggest testing what you have
without FLTK and later looking to available VTK - FLTK examples as
guides when it comes time to add a GUI.
-Sean
Hassan Amin wrote:
> Cesar Rabak wrote:
>
>> It seems FLTK includes in its 'math.h' the header file
>> <float.h>, but VC++ declares floor in its own <math.h>
>> header.
>>
>> Try to put #include <math.h> ahead of the FLTK include
>> files and see if the compilation goes.
>>
>> HTH
>>
>> --- Hassan Amin <sha1 at doc.ic.ac.uk> escreveu:
>>
>>
>>
>>> I am a beginner at VTK.I am trying to use FLTK with
>>> VTK on VC++ .Net platform. I am getting the following compilation
>>> error :
>>> C:\fltk_bin\FL\math.H(59): error C3861: 'floor':
>>> identifier not found, even with argument-dependent lookup
>>> Please help me with this error. Has anybody tried to
>>> use MFC-VTK combination on windows , is there any help available
>>> on that direction.
>>>
>>> S. Hassan Amin
>>>
>>>
>>> _______________________________________________
>>> This is the private VTK discussion list. Please keep messages
>>> on-topic. Check the FAQ at:
>>> http://www.vtk.org/Wiki/VTK_FAQ
>>> Follow this link to subscribe/unsubscribe:
>>> http://www.vtk.org/mailman/listinfo/vtkusers
>>>
>>>
>>
>>
>>
>>
>>
>>
>>
>> _______________________________________________________ Yahoo! Acesso
>> Grátis - Internet rápida e grátis. Instale o discador agora!
>> http://br.acesso.yahoo.com/
>>
>>
> No , it did not work , here is the code that I am trying to compile on
> VC++ .Net :-
> #include <math.h>
> #include <Fl_Window.H>
> #include "vtkConeSource.h"
> #include "vtkPolyDataMapper.h"
> #include "vtkPolyDataReader.h"
> #include "vtkRenderWindow.h"
> #include "vtkRenderWindowInteractor.h"
> #include "vtkCamera.h"
> #include "vtkActor.h"
> #include "vtkRenderer.h"
>
> //**************************************************************************
>
> void FL_Initialize();
> //**************************************************************************
>
> void main()
> {
> vtkPolyDataReader *lmk_reader = vtkPolyDataReader::New();
> lmk_reader->SetFileName("C:\\notred\\eigenspace\\02463_458.vtk");
> vtkPolyDataMapper *coneMapper = vtkPolyDataMapper::New();
> coneMapper->SetInput( lmk_reader->GetOutput() );
> vtkActor *coneActor = vtkActor::New();
> coneActor->SetMapper( coneMapper );
> vtkRenderer *ren1= vtkRenderer::New();
> ren1->AddActor( coneActor );
> ren1->SetBackground( 0.1, 0.2, 0.4 );
> vtkRenderWindow *renWin = vtkRenderWindow::New();
> renWin->AddRenderer( ren1 );
> renWin->SetSize( 300, 300 );
> int i;
> for (i = 0; i < 360; ++i)
> {
> // render the image
> renWin->Render();
> // rotate the active camera by one degree
> ren1->GetActiveCamera()->Azimuth( 1 );
> }
>
> //
> vtkRenderWindowInteractor *iren = vtkRenderWindowInteractor::New();
> iren->SetRenderWindow(renWin);
> //Setting up event processing loop
> iren->Initialize();
> iren->Start();
> //Cleaning
> lmk_reader->Delete();
> coneMapper->Delete();
> coneActor->Delete();
> ren1->Delete();
> renWin->Delete();
>
>
> }
> //******************************************************************************
>
> void FL_Initialize()
> {
> // set up main FLTK window
> Fl_Window *mainWindow = new Fl_Window(875, 650,"Matcher");
> }
>
> Thanks,
>
> S. Hassan Amin
> _______________________________________________
> This is the private VTK discussion list. Please keep messages on-topic.
> Check the FAQ at: http://www.vtk.org/Wiki/VTK_FAQ
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtkusers
>
More information about the vtkusers
mailing list