[vtkusers] changing EyeAngle doesn't work; Stereo-CrystalEyes
trull78yaoo
trull78yaoo at yahoo.de
Tue Jun 21 07:15:43 EDT 2005
Hello All,
i'm a vtk/c++ beginner.
Problem: The VRML-Import is running, but i can't change the eye seperation.
Can you help me, please?
Jörg
int main( int argc, char *argv[] )
{
const char *newfile
= "C:\\stereo\\Visual_3D.wrl";
vtkRenderer *ren =
vtkRenderer::New();
vtkRenderWindow *renWin =
vtkRenderWindow::New();
ren->SetRenderWindow(renWin);
vtkRenderWindowInteractor *iren =
vtkRenderWindowInteractor::New();
vtkInteractorStyleTrackballCamera *style =
vtkInteractorStyleTrackballCamera::New();
vtkVRMLImporter *importObj =
vtkVRMLImporter::New();
importObj->SetFileName(Stereo::Newfile);
importObj->SetRenderWindow(renWin);
importObj->Read();
renWin->SetStereoCapableWindow(1);
renWin->SetStereoTypeToCrystalEyes();
renWin->SetStereoRender(1);
int a = 1;
renWin->SetFullScreen(a);
iren->SetRenderWindow(renWin);
iren->SetInteractorStyle(style);
vtkCamera *cam = vtkCamera::New();
cam->SetEyeAngle(400.0);
ren->SetActiveCamera(cam);
renWin->Render();
iren->Initialize();
iren->Start();
renWin->Delete();
iren->Delete();
style->Delete();
importObj->Delete();
}
___________________________________________________________
Gesendet von Yahoo! Mail - Jetzt mit 1GB Speicher kostenlos - Hier anmelden: http://mail.yahoo.de
More information about the vtkusers
mailing list