[vtkusers] VTK, MacOS and X11
Johnny C. Norris II
jnorris at mcs.anl.gov
Wed Jan 26 17:15:42 EST 2005
Thanks for the suggestion. I changed the OpenGL settings to:
It didn't help, however. I still get exactly the same errors.
I'll take a look at fink. I'm porting an existing application, however,
and would like to get it to work without a major redesign.
Jens Frederich wrote:
> please use not the opengl framework, but use the opengl lib under
> /usr/X11R6/lib. The best way for vtk with X11 is, use the fink tree
> On 26.01.2005, at 22:50, Johnny C. Norris II wrote:
>> I can't seem to get VTK to work on a Mac using X11. Here are the
>> Darwin kernel version 7.7.0
>> gcc 3.3 (from Apple)
>> Latest CMake from cvs
>> Latest VTK from cvs
>> VTK_USE_CARBON and VTK_USE_COCOA are OFF
>> VTK_USE_X is ON
>> OPENGL_gl_LIBRARY:STRING=-framework OpenGL
>> OPENGL_glu_LIBRARY:STRING=-framework AGL
>> The OpenGL settings are what CMake chose.
>> I'm trying to display to a PC with Windows 2000 and the X server
>> that's distributed with cygwin.
>> Everything compiles, but when I try to run something
>> (GraphicsCxxTests, for example), I get a huge number of undefined
>> dyld: bin/GraphicsCxxTests Undefined symbols:
>> /usr/X11R6/lib/libGL.1.dylib undefined reference to _glAccum expected
>> to be defined in OpenGL
>> /usr/X11R6/lib/libGL.1.dylib undefined reference to _glActiveTexture
>> expected to be defined in OpenGL
>> etc etc etc
>> I'm not a Mac person, but I've tried this on two different up-to-date
>> Macs administered by different people, and I've gotten the same
>> results. Is this a problem with VTK, CMake, or me?
>> Any help would be greatly appreciated. Thanks!
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