[vtkusers] polydata update ....
dean.inglis at camris.ca
dean.inglis at camris.ca
Thu Aug 4 20:13:37 EDT 2005
try:
points->Setpoint( idpoint, newpoint );
mesh->Modified(); // do this after modifying underlying points
renWin->Render()
Dean
Hi vtkusers....
In my application I need to deform a polydata mesh. I'm trying to replace
points of polydata and call render(), but this method does not work ok...
After render() a polydata appear static and does not update.
my code:
points = mesh->GetPoints();
for each point that need update{
points->Setpoint( idpoint, newpoint );
}
renWin->Render()
More information about the vtkusers
mailing list