[vtkusers] Glyphs: color by one scalar, scale by another
Craig N. Scott
craig.scott at csiro.au
Thu Oct 14 20:01:50 EDT 2004
Thanks Frank. Unfortunately, I have to be able to do both scale and
color with just scalar data or just vector data. However, I have been
able to do what I want using vtkProgrammableGlyphFilter. I had to copy
the data set for one of the scalars and store it, but it looks like the
only solution that I can see.
On Fri, 2004-10-15 at 00:33, Frank Conradie wrote:
> Hi Craig
>
> As far as I'm aware, you will have to use scalars for the one and vectors
> for the other value, e.g:
>
> glyphs.SetColorModeToColorByScalar()
> glyphs.SetScaleModeToScaleByVector()
>
> Frank Conradie
> Rossland, BC, Canada
>
>
> ----- Original Message -----
> From: "Craig N. Scott" <craig.scott at csiro.au>
> To: <vtkusers at vtk.org>
> Sent: Wednesday, October 13, 2004 6:51 PM
> Subject: [vtkusers] Glyphs: color by one scalar, scale by another
>
>
> > Hi all. Anyone know if it is possible to have the color and scaling of
> > vtkGlyph3D's controlled by *different* scalars? I need the "radius"
> > scalar to control the size of a sphere glyph, but I need each sphere
> > colored according to a different scalar, like "velocity".
> >
> > I eventually need to do this with vectors instead of scalars too, but I
> > am assuming the solution to the above would be similar for vectors.
> >
> > Any suggestions appreciated. Thanks in advance.
> >
> > --
> > Dr Craig Scott, CSIRO (CMIS)
> > Melbourne, Australia
> >
> > Computers are easy to reboot. Attitudes are much harder.
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--
Craig Scott, CSIRO (CMIS)
Ph: +613 9545 8096
Computers are easy to reboot. Attitudes are much harder.
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