[vtkusers] How to capture images from ONLY the RenderWindow?
Jared Cohen
Jared.Cohen at noaa.gov
Wed Nov 3 14:38:14 EST 2004
Yes, that's what I ended up doing as well. Thanx for the info :-)
Sorry for the late reply, I wasn't able to check my mail all week :-)
>Hi I came into this problem as well, and the offscreen method proposed, didn't work for me. What I ended up doing was forcing my render window to the top, using the tkinter lift method just before the save. I have the render and the save code bound to two different buttons, included below.
>
>
> ################
> # render code
> renwin = Toplevel(self.MainWindow) # create child window
> self.PlotWindow = renwin # save it for use from save
>
> subplot = vtk.vtkRenderer()
> subplot.SetBackground(1,1,1)
>
> for actor in plotactors: # add actors only if their draw state is true
> if (actor[2] == True):
> #print "adding %s..."%(actor[1])
> subplot.AddActor(actor[0])
>
> #print self.ActorGenerator.GetPlotAspect()
> # pack in a vtk render widget
> tkrw = vtkTkRenderWidget(renwin, width=WINDOW_WIDTH,height=int(WINDOW_HEIGHT*self.ActorGenerator.GetPlotAspect()))
> tkrw.pack(expand=YES, fill=BOTH)
>
> rw = tkrw.GetRenderWindow()
> rw.AddRenderer(subplot)
>
> rw.Modified() # force vtk to updat scalar bar
> rw.Render()
>
> self.RenderWidget = tkrw # save this render window
>
>
>
>
> ###################33
> # save as code
>
> # code to get file name excluded
>
> self.PlotWindow.lift()
>
> renwin = self.RenderWidget.GetRenderWindow()
> renwin.Modified()
> renwin.Render()
>
> ############
> # save png #
> ############
> w2i = vtk.vtkWindowToImageFilter()
> w2i.SetInput(renwin)
> png = vtk.vtkPNGWriter()
> png.SetInput(w2i.GetOutput())
>
> png.SetFileName(sfn)
> png.Write()
>
>
>
>On Wednesday 27 October 2004 14:14, Jared Cohen wrote:
>> Ok, the first message didn't seem to get through to the mailing list,
>> so I'll try this again :-)
>> ---------------------------------------------------------------------------
>>---------------------------
>>
>> Hi Charles, thanx for the quick reply! :-)
>>
>> Yes, I tried offscreen rendering, but it didn't seem to make any
>> difference at all. Do I need to enable this "MESA" thing before
>> offscreen rendering will work?
>>
>> Charles Boivin wrote:
>> >Hey Jared,
>> >
>> >Have you tried using offscreen rendering? Something like this:
>> >
>> >this->renWin->SetOffScreenRendering(1);
>> >
>> >... take a snapshot of the render window here
>> >
>> >this->renWin->SetOffScreenRendering(0);
>> >
>> >I use this to output a series of snapshots (to later create an
>> >animation) and it seems to work fine for me, although I do not have
>> >multiple windows that overlap each other.
>> >
>> >Hope this helps,
>> >
>> >Charles
>> >
>> >>>>"Jared Cohen" <Jared.Cohen at noaa.gov <http://www.vtk.org/mailman/listinfo/vtkusers>> 10/27/04 11:35am >>>
>> >
>> > Hi all. I'm part of a team that's building a large, multi-window GUI;
>> >
>> >one of the windows contains the VTK RenderWindow. We implemented a
>> >function to save the scene as a PNG, but there's a problem: if any of
>> >the other windows are in the way of the RenderWindow, they get
>> >incorporated into the resulting PNG snapshot! What I want to do is take
>> >
>> >a snapshot of ONLY the contents of the RenderWindow, regardless of
>> >whether or not there are other windows in front of the RenderWindow. Is
>> >
>> >there a way to do this?
>
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