[vtkusers] How to draw a 'nice', anti-aliased circles, lines?
Mathieu Malaterre
mathieu.malaterre at kitware.com
Tue Mar 16 11:16:39 EST 2004
Benjamin,
Try playing with the AAFrames factor in vtkRenderWindow. Set it to 9
for example.
HTH
Mathieu
BURRELL Benjamin wrote:
> Hi,
>
> I am trying to draw simple lines and circles (not colour filled circles but outlines of circles) with different line widths.
> As far as I can see there is only vtkImageCanvasSource2D that can be used to easily draw circles/line this using DrawCircle(400, 400, 350) and DrawSegment(10,10,200,200) methods.
> The problem is you have no control over the line thickness as far as I can see and the lines that are produced are quite ugly, very jagged, not smooth.
> I have tried using a vtkImageGaussianSmooth object but this just makes the lines fuzzy and dull. Also using
> this->renWin = vtkWin32OpenGLRenderWindow::New();
> this->renWin->PointSmoothingOn();
> this->renWin->LineSmoothingOn();
> this->renWin->PolygonSmoothingOn();
>
> doesn't seem to help when using the vtkImageCanvasSource2D object.
>
> Is there a better way?
>
> Also when I look at this 2D canvas in a 3D space, when looking from low angles to the lines, the lines become dull, how do you make it that at any viewing angle the lines stay bright?
>
>
>
> My code so far is like this:
>
> this->canvas->SetScalarTypeToUnsignedChar();
> this->canvas->SetNumberOfScalarComponents(3);
> this->canvas->SetExtent(0, 1000, 0, 1000, 0, 0);
> this->canvas->SetDefaultZ(0);
>
> this->canvas->SetDrawColor(0,0,255);
> this->canvas->DrawCircle(400, 400, 25);
> this->canvas->SetDrawColor(255,0,0);
> this->canvas->DrawCircle(400, 400, 150);
> this->canvas->DrawCircle(400, 400, 250);
> this->canvas->DrawCircle(400, 400, 350);
>
> this->canvas->DrawSegment(10,10,200,200);
>
> this->circleActor->SetInput(canvas);
> this->ren->AddActor(this->circleActor);
>
>
>
> This just draws a few red circles and a line.
>
>
>
> Regards,
> Benjamin Burrell.
>
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