[vtkusers] Adding color to a rendered image
Emiliano Beronich
emiliano at veccsa.com
Wed Jun 16 11:02:30 EDT 2004
Hi everyone!
I have render a scene with an actor (a 3d surface). The image is in
gray. Now I would like to enhance the looking of the image adding some
colors. I tried to change the properties of the actor but I haven't
found the result I'm looking for. The perfect solution is to render the
same image (in gray) but show it with my own lookuptable.
So how can I tell to the rendering process that I want to colorize an
image with a specific lookuptable?
Besides I need to support interaction with the scene (rotation,
translation).
I though a solution could be rendering in memory and using
vtkWindowToImageFilter to add color in a new pipeline but I think is a
little slow.
Another solution could be rendering in memory in a 256-color bitmap, set
my own lookuptable to the bitmap and finally draw it on the window. But
I had some errors with setpixelformat and I haven't solved yet.
Does anyone know a better or more direct approach? I would like to set
the lookuptable before doing the render.
Regards,
Emiliano
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